MINI INTERFACE — APERTURE MAP

Corridor Surface

Cockpit Mirror

Sealed Plate (LOCK)

Boundary Ledger

Purge Window

Commit-Offer Path

Corridor Surface → emitBoundaryEvent → Volatile Chain → Boundary Ledger

Selector Fields

Boundary Fields

Surface Class Map

MINI Interface
Internal / wide / full UIDF return
Switchboard II
Internal / wide / full UIDF return
Boundary Ledger
Boundary / narrow / truncated UIDF return
Protocol Panels
Internal / wide / full UIDF return
Aperture Map
Boundary / narrow / truncated UIDF return
Surface Doc
External / minimal / formatted UIDF return
Sentinel Demonstrations
External / minimal / formatted UIDF return
Public Posts
External / minimal / formatted UIDF return

Boundary Cross Map

Hard Boundary
External aperture / minimal width / formatted UIDF return
Soft Boundary
Boundary aperture / narrow width / truncated UIDF return
Aperture Boundary
Internal aperture / wide width / full UIDF return

UIDF Return Map

Internal
full
Boundary
truncated
External
formatted
Protocol
single-state fixed-vocabulary

UIDF Commit Map

Primitive
allowed / fixed vocabulary
Beacon
allowed / fixed vocabulary
Corridor
allowed / fixed vocabulary
Other
rejected / none

Corridor Condition Map

Identity
uidf-anchor / identity-surface / primitive beacon corridor / none
Structure
documentation / static-surface / corridor primitive / none
Visibility
aperture-class / return-shape / aperture corridor / none
Negative Space
suppressed-event / no-output / observation corridor / none
UIDF
fixed-vocabulary / single-state-return / primitive beacon corridor / none
Aperture
visibility-class / width-return / internal boundary external / none
Boundary
boundary-type / passage-rule / hard soft aperture / none

Invariant Condition Map

P0 Drift Array
corridor-entry-exit / condition-map / single-state
P0 Drift Array
allowed-transition-set / condition-map / single-state
P0 Drift Array
forbidden-transition-set / condition-map / single-state
Vec-Shield
cross-surface-influence / condition-map / single-state
Vec-Shield
semantic-leakage / uidf-return-map / single-state
Vec-Shield
boundary-bypass / passage-rule / single-state
Vec-Shield
aperture-distortion / width-return / single-state
Vec-Shield
uidf-injection / commit-freeze / single-state

Resolution Posture